Reporting in support of supervision of online gambling services by the gambling regulatory authorities of the Member States

The development of a European standard(s) on reporting by online gambling service operators and suppliers to the gambling regulatory authorities in the Member States for the purpose of supervision of online gambling services will specify the core data for reporting purposes, while ensuring integrity and security of the data as well as personal data protection.
The requested European standard(s) will provide a voluntary tool to the gambling regulatory authorities in the Member States without prejudice to the scope of competence of Member States in the regulation of online gambling and without imposing any obligation on them to introduce reporting requirements or to authorize or deny authorization to any operators or suppliers.

Berichterstattung zur Unterstützung der Aufsicht über Online-Glücksspiele durch die Glücksspielaufsichtsbehörden der Mitgliedstaaten

Ziel ist die Erarbeitung einer oder mehrerer Europäischer Normen für die Berichterstattung durch Betreiber oder Anbieter von Online-Glücksspielen gegenüber Glücksspielaufsichtsbehörden in den Mitgliedsstaaten zum Zweck der Aufsicht über Online-Glücksspiele (innerhalb der Spezifikation als OGR oder Online-Glücksspiel-Berichterstattung bezeichnet).
Damit wird den Glücksspielaufsichtsbehörden in den Mitgliedsstaaten ein freiwilliges Werkzeug zur Verfügung gestellt, ohne die Amtsbefugnis der Mitgliedsstaaten hinsichtlich der Regulierung von Online-Glücksspielen zu beeinträchtigen. Dieses Werkzeug sieht keinerlei Verpflichtung vor, bestimmte Berichterstattungsvorschriften zu erlassen oder zu verändern oder die Zulassung von Betreibern oder Anbietern zu genehmigen oder abzulehnen, wenn die nationale Gesetzgebung zu Online-Glücksspielen andere Vorschriften vorgibt. Es obliegt weiterhin den Mitgliedsstaaten zu entscheiden, für welche Spiele eine Berichterstattung erfolgen sollte. Der Umfang der Berichterstattung entspricht den geltenden Rechtsvorschriften in dem Mitgliedsstaat, in dem der Betreiber lizenziert und in dem Dienste Kunden angeboten werden.

Remontées d’informations à l’appui de la surveillance des services de jeux d’argent et de hasard en ligne par les autorités de régulation des jeux en ligne des États membres

Élaboration d'une ou plusieurs Normes européennes sur les rapports établis par les opérateurs et fournisseurs de services de jeux en ligne à destination des autorités de régulation des jeux en ligne des États membres dans le cadre de la régulation des services de jeux d'argent et de hasard en ligne (l'activité de communication de rapports sur les jeux d'argent et de hasard en ligne étant dénommée OGR [Online Gambling Reporting] dans la spécification).
Cela fournira un outil volontaire aux autorités de régulation des jeux d'argent et de hasard des États membres, sans préjudice de la compétence de ces derniers en matière de réglementation des jeux d'argent et de hasard en ligne. Cela ne leur impose aucune obligation d'introduire ou de modifier les exigences déclaratives ou d'autoriser ou de refuser d'autoriser tout opérateur ou fournisseur, par exemple lorsque la législation nationale sur les jeux d'argent et de hasard impose d'autres règles. Les États membres restent compétents pour définir les jeux pour lesquels il convient de prévoir des déclarations sous forme de rapports. Le périmètre des rapports est conforme à la législation applicable dans l'État membre où l'opérateur est agréé et où les services sont offerts aux consommateurs.

Poročanje v podporo pri nadzorovanju spletnih storitev iger na srečo, ki ga izvajajo organi za nadzor iger na srečo v državah članicah (vključmo z dopolnilom A1)

Vzpostavitev evropskega(-ih) standarda(-ov) o poročanju upravljavcev in ponudnikov spletnih storitev iger na srečo organom za nadzor iger na srečo v državah članicah za namene nadziranja spletnih storitev iger na srečo bo določila osnovne podatke za namene poročanja, pri tem pa zagotovila celovitost in varnost podatkov ter varstvo osebnih podatkov.
Zahtevani evropski standard(-i) bo organom za nadzor iger na srečo v državah članicah zagotovil prostovoljno sredstvo brez poseganja v obseg pristojnosti držav članic pri urejanju spletnih iger na srečo in brez nalaganja obveznosti za uvedbo zahtev za poročanje ali podelitev dovoljenja oziroma zavrnitev dovoljenja upravljavcem oziroma ponudnikom.

General Information

Status
Published
Publication Date
10-Oct-2023
Current Stage
6060 - Definitive text made available (DAV) - Publishing
Start Date
11-Oct-2023
Completion Date
11-Oct-2023

Relations

Standard
EN 17531:2021+A1:2023 - BARVE
English language
271 pages
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SLOVENSKI STANDARD
01-december-2023
Poročanje v podporo pri nadzorovanju spletnih storitev iger na srečo, ki ga
izvajajo organi za nadzor iger na srečo v državah članicah (vključmo z dopolnilom
A1)
Reporting in support of supervision of online gambling services by the gambling
regulatory authorities of the Member States
Berichterstattung zur Unterstützung der Aufsicht über Online-Glücksspiele durch die
Glücksspielaufsichtsbehörden der Mitgliedstaaten
Remontées d’informations à l’appui de la surveillance des services de jeux d’argent et de
hasard en ligne par les autorités de régulation des jeux en ligne des États membres
Ta slovenski standard je istoveten z: EN 17531:2021+A1:2023
ICS:
03.080.99 Druge storitve Other services
35.240.99 Uporabniške rešitve IT na IT applications in other fields
drugih področjih
2003-01.Slovenski inštitut za standardizacijo. Razmnoževanje celote ali delov tega standarda ni dovoljeno.

EN 17531:2021+A1
EUROPEAN STANDARD
NORME EUROPÉENNE
October 2023
EUROPÄISCHE NORM
ICS 03.160; 97.200.99; 35.240.99 Supersedes EN 17531:2021
English Version
Reporting in support of supervision of online gambling
services by the gambling regulatory authorities of the
Member States
Remontées d'informations à l'appui de la surveillance Berichterstattung zur Unterstützung der Aufsicht über
des services de jeux d'argent et de hasard en ligne par Online-Glücksspiele durch die
les autorités de régulation des jeux en ligne des États Glücksspielaufsichtsbehörden der Mitgliedstaaten
membres
This European Standard was approved by CEN on 25 July 2021 and includes Amendment approved by CEN on 2 August 2023.

CEN members are bound to comply with the CEN/CENELEC Internal Regulations which stipulate the conditions for giving this
European Standard the status of a national standard without any alteration. Up-to-date lists and bibliographical references
concerning such national standards may be obtained on application to the CEN-CENELEC Management Centre or to any CEN
member.
This European Standard exists in three official versions (English, French, German). A version in any other language made by
translation under the responsibility of a CEN member into its own language and notified to the CEN-CENELEC Management
Centre has the same status as the official versions.

CEN members are the national standards bodies of Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia,
Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway,
Poland, Portugal, Republic of North Macedonia, Romania, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, Türkiye and
United Kingdom.
EUROPEAN COMMITTEE FOR STANDARDIZATION
COMITÉ EUROPÉEN DE NORMALISATION

EUROPÄISCHES KOMITEE FÜR NORMUNG

CEN-CENELEC Management Centre: Rue de la Science 23, B-1040 Brussels
© 2023 CEN All rights of exploitation in any form and by any means reserved Ref. No. EN 17531:2021+A1:2023 E
worldwide for CEN national Members.

Contents Page
European foreword . 6
Introduction . 7
1 Scope . 8
2 Normative references . 8
3 Terms and definitions . 8
4 Symbols and Abbreviated Terms . 8
5 Clause title, e.g. Paragraphs and Lists . 9
5.1 General . 9
5.2 Reporting Model . 9
5.3 Data Transport Security . 9
5.4 Model for Funds Movement . 10
5.5 Periodic and Near-Real-Time Reports . 11
5.6 Reporting Requirements . 13
6 Common Data Types . 14
6.1 Complex Data Types . 14
6.2 Simple Data Types . 19
7 Constructing Document Files for Reporting . 26
7.1 Introduction . 26
7.2 File Naming Convention . 27
7.3 XML Document Structure . 27
7.4 Document Types . 29
7.5 Simple Data Types . 34
8 Reporting on Player Registration . 35
8.1 Introduction . 35
8.2 Periodic & Near-Real-Time Reports . 35
8.3 Complex Data Types . 37
8.4 Simple Data Types . 47
9 Reporting on Player Wallets . 53
9.1 Introduction . 53
9.2 Funds Movement Model. 53
9.3 Periodic & Near-Real-Time Reports . 54
9.4 Player Activities . 56
9.5 Complex Data Types . 59
9.6 Simple Data Types . 60
10 Reporting on Jackpots . 62
10.1 Introduction . 62
10.2 Funds Movement Model. 62
10.3 Periodic & Near-Real-Time Reports . 63
10.4 Jackpot Activities . 70
10.5 Complex Data Types . 72
10.6 Simple Data Types . 74
11 Reporting on Online Games. 76
11.1 Introduction. 76
11.2 Game Organization . 78
11.3 Periodic & Near-Real-Time Reports . 78
11.4 Complex Data Types . 95
11.5 Simple Data Types . 97
12 Reporting on Online Casino Games . 98
12.1 Overview . 98
12.2 Game Organization . 98
12.3 Usage Conventions . 99
12.4 Funds Movement Model . 99
12.5 Other Metrics . 100
12.6 Game Configuration Detail (gameConfigDetail) . 100
12.7 Game Activity Detail (gameActivityDetail). 102
12.8 Game Results Detail (gameResultsDetail) . 104
12.9 Game Summary Detail (gameSummaryDetail) . 106
12.10 Game Funds-In-Play Detail (gameInPlayDetail) . 107
13 Reporting on Online Casino Tournaments . 108
13.1 Overview . 108
13.2 Game Organization . 109
13.3 Usage Conventions . 109
13.4 Funds Movement Model . 110
13.5 Other Metrics . 110
13.6 Game Configuration Detail (gameConfigDetail) . 111
13.7 Game Activity Detail (gameActivityDetail). 111
13.8 Game Results Detail (gameResultsDetail) . 116
13.9 Game Summary Detail (gameSummaryDetail) . 117
13.10 Game Funds-In-Play Detail (gameInPlayDetail) . 118
14 Reporting on Online Fixed-odds Betting . 119
14.1 Overview . 119
14.2 Game Organization . 120
14.3 Usage Conventions . 120
14.4 Funds Movement Model . 120
14.5 Other Metrics . 121
14.6 Game Configuration Detail (gameConfigDetail) . 121
14.7 Game Activity Detail (gameActivityDetail). 121
14.8 Game Results Detail (gameResultsDetail) . 135
14.9 Game Summary Detail (gameSummaryDetail) . 136
14.10 Game Funds-In-Play Detail (gameInPlayDetail) . 138
14.11 Complex Data Types . 139
14.12 Simple Data Types . 139
15 Reporting on Online Betting Exchanges . 141
15.1 Overview . 141
15.2 Game Organization . 142
15.3 Usage Conventions . 142
15.4 Funds Movement Model . 142
15.5 Other Metrics . 143
15.6 Game Configuration Detail (gameConfigDetail) . 144
15.7 Game Activity Detail (gameActivityDetail). 144
15.8 Game Results Detail (gameResultsDetail) . 153
15.9 Game Summary Detail (gameSummaryDetail) . 155
15.10 Game Funds-In-Play Detail (gameInPlayDetail) . 156
15.11 Complex Data Types . 157
15.12 Simple Data Types . 157
16 Reporting on Pari-Mutuel Betting. 158
16.1 Overview . 158
16.2 Game Organization . 159
16.3 Usage Conventions . 159
16.4 Funds Movement Model. 160
16.5 Other Metrics . 160
16.6 Game Configuration Detail (gameConfigDetail) . 161
16.7 Game Activity Detail (gameActivityDetail) . 161
16.8 Game Results Detail (gameResultsDetail) . 176
16.9 Game Summary Detail (gameSummaryDetail) . 177
16.10 Game Funds-In-Play Detail (gameInPlayDetail) . 179
16.11 Complex Data Types . 180
16.12 Simple Data Types . 180
17 Reporting on Online Poker Cash Games . 181
17.1 Overview . 181
17.2 Game Organization . 182
17.3 Usage Conventions . 182
17.4 Funds Movement Model. 182
17.5 Other Metrics . 183
17.6 Game Configuration Detail (gameConfigDetail) . 184
17.7 Game Activity Detail (gameActivityDetail) . 184
17.8 Game Results Detail (gameResultsDetail) . 193
17.9 Game Summary Detail (gameSummaryDetail) . 194
17.10 Game Funds-In-Play Detail (gameInPlayDetail) . 196
17.11 Complex Data Types . 197
17.12 Simple Data Types . 197
18 Reporting on Online Poker Tournaments . 199
18.1 Overview . 199
18.2 Game Organization . 199
18.3 Usage Conventions . 200
18.4 Funds Movement Model. 200
18.5 Other Metrics . 201
18.6 Game Configuration Detail (gameConfigDetail) . 202
18.7 Game Activity Detail (gameActivityDetail) . 202
18.8 Game Results Detail (gameResultsDetail) . 209
18.9 Game Summary Detail (gameSummaryDetail) . 210
18.10 Game Funds-In-Play Detail (gameInPlayDetail) . 212
18.11 Complex Data Types . 213
18.12 Simple Data Types . 214
19 Reporting on Online Fantasy (Manager) Games . 214
19.1 Overview . 214
19.2 Game Organization . 215
19.3 Usage Conventions . 215
19.4 Funds Movement Model. 215
19.5 Other Metrics . 216
19.6 Game Configuration Detail (gameConfigDetail) . 216
19.7 Game Activity Detail (gameActivityDetail) . 217
19.8 Game Results Detail (gameResultsDetail) . 222
19.9 Game Summary Detail (gameSummaryDetail) . 223
19.10 Game Funds-In-Play Detail (gameInPlayDetail) . 224
20 Reporting on Online Bingo Games . 226
20.1 Overview . 226
20.2 Game Organization . 226
20.3 Usage Conventions . 227
20.4 Funds Movement Model . 227
20.5 Other Metrics . 228
20.6 Game Configuration Detail (gameConfigDetail) . 229
20.7 Game Activity Detail (gameActivityDetail). 229
20.8 Game Results Detail (gameResultsDetail) . 236
20.9 Game Summary Detail (gameSummaryDetail) . 238
20.10 Game Funds-In-Play Detail (gameInPlayDetail) . 239
21 Reporting on Online Numbers Games . 241
21.1 Overview . 241
21.2 Game Organization . 242
21.3 Usage Conventions . 242
21.4 Funds Movement Model . 243
21.5 Other Metrics . 243
21.6 Game Configuration Detail (gameConfigDetail) . 244
21.7 Game Activity Detail (gameActivityDetail). 244
21.8 Game Results Detail (gameResultsDetail) . 257
21.9 Game Summary Detail (gameSummaryDetail) . 258
21.10 Game Funds-In-Play Detail (gameInPlayDetail) . 260
22 Reporting on Other Activities. 261
22.1 Introduction. 261
22.2 Periodic & Near-Real-Time Reports . 261
22.3 Simple Data Types . 269
Bibliography . 271

European foreword
This document (EN 17531:2021+A1:2023) has been prepared by Technical Committee CEN/TC 456
“Reporting in support of online gambling supervision”, the secretariat of which is held by AFNOR.
This European Standard shall be given the status of a national standard, either by publication of an
identical text or by endorsement, at the latest by April 2024, and conflicting national standards shall be
withdrawn at the latest by April 2024.
Attention is drawn to the possibility that some of the elements of this document may be the subject of
patent rights. CEN shall not be held responsible for identifying any or all such patent rights.
This document supersedes EN 17531:2021.
This document includes Amendment 1 approved by CEN on 02 August 2023.
The purpose of this consolidated amendment is the circulation of the additional files which are referred
to in 5.6.
This document has been prepared under a mandate given to CEN by the European Commission and the
European Free Trade Association.
Any feedback and questions on this document should be directed to the users’ national standards body.
A complete listing of these bodies can be found on the CEN website.
According to the CEN-CENELEC Internal Regulations, the national standards organisations of the
following countries are bound to implement this European Standard: Austria, Belgium, Bulgaria, Croatia,
Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland,
Italy, Latvia, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Republic of North
Macedonia, Romania, Serbia, Slovakia, Slovenia, Spain, Sweden, Switzerland, Türkiye and the United
Kingdom.
Introduction
This document was developed in response to a European Commission standardisation request as regards
a European standard on reporting in support of supervision of online gambling services by the gambling
regulatory authorities of the Member States of 4 April 2018.
This document seeks to identify the data elements needed by Members States’ regulatory authorities for
online gambling supervision purposes. However, it recognizes that some Member States may need to add
data elements that are unique to, or required in, their regulation of online gambling. Further, in some
Member States, regulatory authorities may not be permitted to collect certain data, such as player
personal information. Therefore, some clauses in this standard may not be applicable to some Member
States. It is the responsibility of the operators and suppliers to ensure compliance with the requirements
of each Member State.
Additionally, the document seeks to provide regulatory authorities with access to data reports that will
support the achievement of their objectives of public policy, in particular consumer protection,
operational transparency, game fairness, and the detection and prevention of fraud and betting-related
match-fixing.
Given the divergent regulation of all forms of gambling and in the absence of harmonisation, the
document aims at minimising administrative burden for regulatory authorities, operators and suppliers
resulting from compliance with different regulatory reporting requirements through a voluntary
standard.
1 Scope
The development of (a) European standard(s) on reporting by online gambling service operators and
suppliers to the gambling regulatory authorities in the Member States for the purpose of supervision of
online gambling services standard (referred to within the specification as OGR or Online Gambling
Reporting).
It will provide a voluntary tool to the gambling regulatory authorities in the Member States, without
prejudice to the competence of Member States in the regulation of online gambling. It does not impose
any obligation on them to introduce or alter reporting requirements or to authorise or deny authorisation
to any operators or suppliers for example where the national gambling legislation imposes other rules.
Member States remain competent to define for which games reporting should take place. The scope of
reporting is in accordance with the applicable legislation in the Member State where the operator is
licensed and where services are offered to consumers.
2 Normative references
The following documents are referred to in the text in such a way that some or all of their content
constitutes requirements of this document. For dated references, only the edition cited applies. For
undated references, the latest edition of the referenced document (including any amendments) applies.
ISO/IEC 9834-8:2014, Information technology — Procedures for the operation of object identifier
registration authorities — Part 8: Generation of universally unique identifiers (UUIDs) and their use in
object identifiers
ISO 20022 (Series), Financial services — Universal financial industry message scheme
ISO 3166-1, Codes for the representation of names of countries and their subdivisions — Part 1: Country
code
ISO 3166-2, Codes for the representation of names of countries and their subdivisions — Part 2: Country
subdivision code
ISO 4217, Codes for the representation of currencies
ISO 5218, Information Interchange — Representation of Human Sexes
RFC 3339, Date and Time on the Internet: Timestamps
RFC 2822, Internet Message Format
3 Terms and definitions
No terms and definitions are listed in this document.
ISO and IEC maintain terminological databases for use in standardization at the following addresses:
• IEC Electropedia: available at http://www.electropedia.org/
• ISO Online browsing platform: available at http://www.iso.org/obp
4 Symbols and Abbreviated Terms
The following abbreviated term is used within this document.
OGR Online Gambling Reporting a shortened version of the standard title Online Gambling: Reporting
in Support of Supervision
5 Clause title, e.g. Paragraphs and Lists
5.1 General
In alignment with the European Commission mandate, this document's specification uses XML as the
extensible mark-up language. The specification is developed using a set of rules and conventions that
apply throughout. For ease of implementation by all types of enterprises and regulatory authorities an
XSD is provided.
Within this document, many elements are identified as “optional”. Similarly, 0 (zero) instances of many
elements are allowed. This simply means that the specific elements are not required within reports for
the reports to be syntactically correct.
Regulators may require that operators report some or all these elements to meet the semantic
requirements of the jurisdiction. Operators should be sure to ask their local regulators which of these
elements are required within the regulator’s jurisdiction. Similarly, regulators may specify default values
for the optional elements – that is, the semantic meaning of the optional element if it is omitted.
As a convention any data element that does not have a value shall be or omitted from the
reporting.
5.2 Reporting Model
Two modes of reporting are supported by this standard: periodic reporting and near-real-time reporting.
 Periodic reporting is the primary mode of reporting within this standard. It may be the only mode
of reporting used in many jurisdictions. In this mode, gaming activity is summarized and reported
after the fact, typically on a daily and/or monthly basis. The information reported in this mode
includes game-play summaries, funds-in-play summaries, player account activity summaries, and
jackpot activity summaries.
 Near-real-time reporting is the secondary mode of reporting. It may be used when a greater level
of detail is required. In this mode, gaming activity is also reported after the fact, but at a much greater
level of detail and at a much greater frequency than with periodic reporting – for example, reporting
sports bets immediately after they have been placed. Near-real-time reports are designed to provide
the detail behind the periodic reports. The types of information reported in this mode include game-
play results, player account movements, and jackpot movements. Even though these reports are
referred to as near-real-time, the frequency can be much longer depending on the needs of the
jurisdiction – for example, sports bets can be reported hourly or daily if that is the preferred
frequency.
All reports are designed to be internally consistent with one another so that the reported data itself can
be audited and reconciled. Near-real-time reports can be reconciled against periodic reports. Different
periodic reports can be reconciled against one another. Ending balances can be reconciled against
opening balances.
Not all reports may be needed by a specific jurisdiction – for example, if a jurisdiction does not audit
player registration information, the jurisdiction might not need reports containing that information. OGR
is designed so that jurisdictions can select the modes, as well as the types of data, most appropriate to
their needs.
5.3 Data Transport Security
It is expected that standard computing data delivery security mechanisms, for example HTTPS, VPNs, and
standard encryption methodologies, for example TLS, PGP or AES, will be used for data in transit, that is
for the data files being transferred between Operator and Regulator systems. However, data at rest, i.e.
data stored within the Operator’s and Regulator’s systems and how it is protected, is outside the scope of
this document. To address data integrity, a standard mechanism, for example digital signatures, may be
used.
5.4 Model for Funds Movement
The primary funds movement model used in this document is similar to double-entry bookkeeping (see
Figure 1). For every debit, there is an offsetting credit. For example, if there is a debit (deduction) to a
player account for a wager, there is also an offsetting credit to the game for the wager. Player accounts,
games, and jackpots are viewed as bookkeeping accounts. Funds move from one account to another. The
total debits always equal the total credits. Within the specification, credits are represented as positive
values; debits are represented as negative values. Positive values increase the value of an account;
negative values decrease the value of an account.
The only exception to this rule is funds movements to/from external sources – for example, deposits to
player wallets or adjustments to jackpots. Within this document, there are no offsetting entries for those
types of funds movements. Thus, those types of funds movements cannot be reconciled against other
offsetting funds movements reported with this document. Instead, those types of funds movements must
be reconciled against external sources of information – for example, statements from banks or payments
processors.
Figure 1
This model is referred to as the Online Reporting Model within this document.
The sections of the specification that cover specific game categories – that is, fixed-odds betting, pari-
mutuel betting, poker cash games, poker tournaments, etc. – include information about the recommended
accounting models for the game categories. This information includes the list of transaction types (also
known as metrics or meters) used within the accounting model.
The sections of the specification related to player accounts and jackpots contain the recommended
accounting models for external funds movements to/from player accounts and jackpots. Funds
movements associated with game play are addressed in the pertinent sections related to specific game
categories; external funds movements, which are not associated with game play, are addressed in the
sections related to player accounts and jackpots.
5.5 Periodic and Near-Real-Time Reports
The following table provides a summary of the primary periodic and near-real-time (NRT) reports
supported by the standard. The data structures for the reports, as well as the near real-time transactions
that support them, are fully described in the pertinent sections of the specification. Other secondary
reports may also be described in those sections.
A common set of headers is used with all reports defined within the specification. The headers act as the
outer wrapper for the reports. They identify the contents of the reports. The headers are fully described
in the section of the specification on constructing reports.
Some reports can be sent as near-real-time reports or as periodic reports – for example, Player
Registration reports can be sent in near-real-time as players are being registered or on a periodic basis
to report all players with changes to their registration information for the period or to report all players
who were active during the period. The descriptions of the individual reports (see Table 1)indicate
whether a report can be sent in near-real-time, periodically, or both. The exact requirements will be
determined by the jurisdictions requiring the reports.
Table 1 — Periodic and Near-Real-Time Reports
Report Section Mode Description
Player Registration Player NRT or Contains new player registration information as well as updates
Registration Periodic to that information.
Player Activity Player NRT or Contains changes to player account balances from sources other
Accounts Periodic than game-play – for example, deposits, adjustments, etc.
Player Balance Player Periodic Contains opening balances, closing balances, and a summary of
Accounts transactions affecting those balances for the period grouped by
player (playerId).
Jackpot Activity Jackpots NRT or Contains records of changes to jackpot balances from sources
Perodic other than game-play – for example, adjustments, jackpot
resets, etc.
Jackpot Balance Jackpots Periodic Contains opening balances, closing balances, and a summary of
transactions affecting those balances for the period grouped by
jackpot (jackpotControllerId).
Jackpot Interval Jackpots Periodic Contains jackpot balances captured at intervals during the
period.
Game Activity Online NRT or Contains records of individual game-play activities – for
Games Periodic example, wagers, winnings, cancellations, etc.
Game Results Online NRT or Contains records of completed games including wagers, wins,
Games Periodic jackpot contributions, and third-party payments.
Game Summary Online Periodic Contains a summary of funds movements by game for the
Games period.
Player Summary Online Periodic Contains a summary of funds movements by player for the
Games period.
Jackpot Summary Online Periodic Contains a summary of funds movements by jackpot for the
Games period.
Payment Summary Online Periodic Contains a summary of funds movements by payee for the
Games period.
Report Section Mode Description
Game Funds-In-Play Online Periodic Contains a summary of wagers, wins, jackpot contributions, and
Games third-party payments for games that were not completed at the
end of the period grouped by game (gameId).
Player Funds-In-Play Online Periodic Contains a summary of wagers and wins for games that were not
Games completed at the end of the period grouped by player (playerId).
Jackpot Funds-In-Play Online Periodic Contains a summary of jackpot contributions and wins for
games that were not completed at the end of the period grouped
Games
by jackpot (jackpotControllerId).
Payee Funds-In-Play Online Periodic Contains a summary of third-party payments for games that
Games were not completed at the end of the period grouped by payee
(payeeId).
5.6 Reporting Requirements
5.6.1 XML Encoding
Reports created following this document shall be encoded using Extensible Markup Language (XML). To
aid developers in generating programs that create or consume the reports, XML schemas accompany this
document. The schemas conform to the XML Schema Definition (XSD) standard. All reports created
following this standard specification shall be able to pass validation against the XML schemas. If there is
a discrepancy between this document and the XML schemas, the XML schemas take precedence.
The XML schemas are intended to be extensible so that jurisdiction-specific requirements can be easily
met while still working within the framework of this document without requiring the submission of
elements that would be unused by the jurisdiction.XML Namespaces
The XML schemas that accompany this document use XML namespaces to help organize the schemas into
logical units. These namespaces are an integral part of the XML schemas as well as this document. The
XML namespaces in the XML schemas shall NOT be modified. To avoid ambiguity, XML namespaces and
prefixes shall be used in reports that are intended to be compliant with
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