ISO/IEC JTC 1/SC 29/WG 6 - MPEG Audio coding
Codage des informations audio au format MPEG
General Information
This document specifies technology that supports the real-time interactive rendering of an immersive virtual or augmented reality audio presentation while permitting the user to have 6DoF movement in the audio scene. It defines metadata to support this rendering and a bitstream syntax that enables efficient storage and streaming of immersive audio content.
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This document contains simulation software for the MPEG-H 3D audio standard as defined in ISO/IEC 23008-3.
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This document specifies technology for loudness and dynamic range control (DRC). It is applicable to most MPEG audio technologies. It offers flexible solutions to efficiently support the widespread demand for technologies such as loudness normalization and dynamic range compression for various playback scenarios.
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This document contains simulation software for the Unified speech and audio coding standard as defined in ISO/IEC 23003-3.
- Standard5 pagesEnglish languagesale 15% off
This document specifies technology that supports the efficient transmission of immersive audio signals and flexible rendering for the playback of immersive audio in a wide variety of listening scenarios. These include home theatre setups with 3D loudspeaker configurations, 22.2 loudspeaker systems, automotive entertainment systems and playback over headphones connected to a tablet or smartphone.
- Standard867 pagesEnglish languagesale 15% off
- Standard15 pagesEnglish languagesale 15% off
This document specifies conformance criteria for both bitstreams and decoders compliant with the MPEG-D Unified speech and audio coding standard as defined in ISO/IEC 23003‑3. This is done to assist implementers and to ensure interoperability.
- Standard48 pagesEnglish languagesale 15% off
- Standard10 pagesEnglish languagesale 15% off
This document specifies conformance criteria for both bitstreams and decoders compliant with the MPEG-H 3D audio standard as defined in ISO/IEC 23008-3. This is done to assist implementers and to ensure interoperability.
- Standard89 pagesEnglish languagesale 15% off
This document contains simulation software for the MPEG-H 3D audio standard as defined in ISO/IEC 23008‑3.
- Standard5 pagesEnglish languagesale 15% off
This document specifies technology that supports the efficient transmission of immersive audio signals and flexible rendering for the playback of immersive audio in a wide variety of listening scenarios. These include home theatre setups with 3D loudspeaker configurations, 22.2 loudspeaker systems, automotive entertainment systems and playback over headphones connected to a tablet or smartphone.
- Draft858 pagesEnglish languagesale 15% off
- Draft858 pagesEnglish languagesale 15% off
- Standard18 pagesEnglish languagesale 15% off
- Standard18 pagesEnglish languagesale 15% off





