ISO/IEC TR 23842-2:2020
(Main)Information technology for learning, education, and training — Human factor guidelines for virtual reality content — Part 2: Considerations when making VR content
Information technology for learning, education, and training — Human factor guidelines for virtual reality content — Part 2: Considerations when making VR content
Technologies de l'information pour l'apprentissage, l'éducation et la formation — Lignes directrices relatives aux facteurs humains pour les contenus en réalité virtuelle — Partie 2: Éléments à prendre en compte lors de la création de contenus en réalité virtuelle
General Information
Buy Standard
Standards Content (Sample)
TECHNICAL ISO/IEC TR
REPORT 23842-2
First edition
2020-10
Information technology for learning,
education, and training — Human
factor guidelines for virtual reality
content —
Part 2:
Considerations when making VR
content
Technologies de l'information pour l'apprentissage, l'éducation et la
formation — Lignes directrices relatives aux facteurs humains pour
les contenus en réalité virtuelle —
Partie 2: Éléments à prendre en compte lors de la création de
contenus en réalité virtuelle
Reference number
ISO/IEC TR 23842-2:2020(E)
©
ISO/IEC 2020
---------------------- Page: 1 ----------------------
ISO/IEC TR 23842-2:2020(E)
COPYRIGHT PROTECTED DOCUMENT
© ISO/IEC 2020
All rights reserved. Unless otherwise specified, or required in the context of its implementation, no part of this publication may
be reproduced or utilized otherwise in any form or by any means, electronic or mechanical, including photocopying, or posting
on the internet or an intranet, without prior written permission. Permission can be requested from either ISO at the address
below or ISO’s member body in the country of the requester.
ISO copyright office
CP 401 • Ch. de Blandonnet 8
CH-1214 Vernier, Geneva
Phone: +41 22 749 01 11
Email: copyright@iso.org
Website: www.iso.org
Published in Switzerland
ii © ISO/IEC 2020 – All rights reserved
---------------------- Page: 2 ----------------------
ISO/IEC TR 23842-2:2020(E)
Contents Page
Foreword .iv
Introduction .v
1 Scope . 1
2 Normative references . 1
3 Terms and definitions . 1
4 Abbreviated terms . 2
5 Information for users on the home screen (initial screen) . 2
6 Regular display alert messages . 2
7 Design to eliminate recognition discrepancies . 2
7.1 General . 2
7.2 Depth . 3
7.3 User interface . 3
7.4 Distance within content . 3
8 Design to improve user convenience and educational effects . 3
9 Provide a management system for teachers . 3
Annex A (informative) Example of guidelines for users . 4
Bibliography . 5
© ISO/IEC 2020 – All rights reserved iii
---------------------- Page: 3 ----------------------
ISO/IEC TR 23842-2:2020(E)
Foreword
ISO (the International Organization for Standardization) and IEC (the International Electrotechnical
Commission) form the specialized system for worldwide standardization. National bodies that
are members of ISO or IEC participate in the development of International Standards through
technical committees established by the respective organization to deal with particular fields of
technical activity. ISO and IEC technical committees collaborate in fields of mutual interest. Other
international organizations, governmental and non-governmental, in liaison with ISO and IEC, also
take part in the work.
The procedures used to develop this document and those intended for its further maintenance are
described in the ISO/IEC Directives, Part 1. In particular, the different approval criteria needed for
the different types of document should be noted. This document was drafted in accordance with the
editorial rules of the ISO/IEC Directives, Part 2 (see www .iso .org/ directives).
Attention is drawn to the possibility that some of the elements of this document may be the subject
of patent rights. ISO and IEC shall not be held responsible for identifying any or all such patent
rights. Details of any patent rights identified during the development of the document will be in the
Introduction and/or on the ISO list of patent declarations received (see www .iso .org/ patents) or the IEC
list of patent declarations received (see http:// patents .iec .ch).
Any trade name used in this document is information given for the convenience of users and does not
constitute an endorsement.
For an explanation of the voluntary nature of standards, the meaning of ISO specific terms and
expressions related to conformity assessment, as well as information about ISO's adherence to the
World Trade Organization (WTO) principles in the Technical Barriers to Trade (TBT), see www .iso .org/
iso/ foreword .html.
This document was prepared by Joint Technical Committee ISO/IEC JTC 1, Information technology,
Subcommittee SC 36, Information technology for learning, education and training.
A list of all parts in the ISO/IEC 23842 series can be found on the ISO website.
Any feedback or questions on this document should be directed to the user’s national standards body. A
complete listing of these bodies can be found at www .iso .org/ members .html.
iv © ISO/IEC 2020 – All rights reserved
---------------------- Page: 4 ----------------------
ISO/IEC TR 23842-2:2020(E)
Introduction
As industries related to virtual reality (VR) have grown, attempts have been made to bring these
technologies into the learning, education and training (LET) domain. VR technology is expected to
[1]
be introduced into the world of primary and secondary education in the next two to three years.
However, there are gaps in criteria between educational experts and content makers when it comes
to developing VR content. For example, educational experts say that it is necessary for the learner to
distinguish between the virtual world and reality. On the other hand, content makers try to enhance
immersion by not distinguishing between the virtual world and reality. Requirements of devices, such
as hardware specifications, currently cover only minimum levels for content making.
Many of the issues raised in this document are not limited to the LET domain and can be applied in any
environment that uses VR contents.
Annex A provides an example of guidelines for users.
© ISO/IEC 2020 – All rights reserved v
---------------------- Page: 5 ----------------------
TECHNICAL REPORT ISO/IEC TR 23842-2:2020(E)
Information technology for learning, education, and
training — Human factor guidelines for virtual reality
content —
Part 2:
Considerations when making VR content
1 Scope
This document presents considerations for making VR content for the learning education and training
(LET) domain.
This document addresses VR content that uses a head-mounted
...
TECHNICAL ISO/IEC TR
REPORT 23842-2
First edition
Information technology for learning,
education, and training — Human
factor guidelines for virtual reality
content —
Part 2:
Considerations when making VR
content
PROOF/ÉPREUVE
Reference number
ISO/IEC TR 23842-2:2020(E)
©
ISO/IEC 2020
---------------------- Page: 1 ----------------------
ISO/IEC TR 23842-2:2020(E)
COPYRIGHT PROTECTED DOCUMENT
© ISO/IEC 2020
All rights reserved. Unless otherwise specified, or required in the context of its implementation, no part of this publication may
be reproduced or utilized otherwise in any form or by any means, electronic or mechanical, including photocopying, or posting
on the internet or an intranet, without prior written permission. Permission can be requested from either ISO at the address
below or ISO’s member body in the country of the requester.
ISO copyright office
CP 401 • Ch. de Blandonnet 8
CH-1214 Vernier, Geneva
Phone: +41 22 749 01 11
Email: copyright@iso.org
Website: www.iso.org
Published in Switzerland
ii PROOF/ÉPREUVE © ISO/IEC 2020 – All rights reserved
---------------------- Page: 2 ----------------------
ISO/IEC TR 23842-2:2020(E)
Contents Page
Foreword .iv
Introduction .v
1 Scope . 1
2 Normative references . 1
3 Terms and definitions . 1
4 Abbreviated terms . 2
5 Information for users on the home screen (initial screen) . 2
6 Regular display alert messages . 2
7 Design to eliminate recognition discrepancies . 2
7.1 General . 2
7.2 Depth . 3
7.3 User interface . 3
7.4 Distance within content . 3
8 Design to improve user convenience and educational effects . 3
9 Provide a management system for teachers . 3
Annex A (informative) Example of guidelines for users . 4
Bibliography . 5
© ISO/IEC 2020 – All rights reserved PROOF/ÉPREUVE iii
---------------------- Page: 3 ----------------------
ISO/IEC TR 23842-2:2020(E)
Foreword
ISO (the International Organization for Standardization) and IEC (the International Electrotechnical
Commission) form the specialized system for worldwide standardization. National bodies that
are members of ISO or IEC participate in the development of International Standards through
technical committees established by the respective organization to deal with particular fields of
technical activity. ISO and IEC technical committees collaborate in fields of mutual interest. Other
international organizations, governmental and non-governmental, in liaison with ISO and IEC, also
take part in the work.
The procedures used to develop this document and those intended for its further maintenance are
described in the ISO/IEC Directives, Part 1. In particular, the different approval criteria needed for
the different types of document should be noted. This document was drafted in accordance with the
editorial rules of the ISO/IEC Directives, Part 2 (see www .iso .org/ directives).
Attention is drawn to the possibility that some of the elements of this document may be the subject
of patent rights. ISO and IEC shall not be held responsible for identifying any or all such patent
rights. Details of any patent rights identified during the development of the document will be in the
Introduction and/or on the ISO list of patent declarations received (see www .iso .org/ patents) or the IEC
list of patent declarations received (see http:// patents .iec .ch).
Any trade name used in this document is information given for the convenience of users and does not
constitute an endorsement.
For an explanation of the voluntary nature of standards, the meaning of ISO specific terms and
expressions related to conformity assessment, as well as information about ISO's adherence to the
World Trade Organization (WTO) principles in the Technical Barriers to Trade (TBT), see www .iso .org/
iso/ foreword .html.
This document was prepared by Joint Technical Committee ISO/IEC JTC 1, Information technology,
Subcommittee SC 36, Information technology for learning, education and training.
A list of all parts in the ISO/IEC 23842 series can be found on the ISO website.
Any feedback or questions on this document should be directed to the user’s national standards body. A
complete listing of these bodies can be found at www .iso .org/ members .html.
iv PROOF/ÉPREUVE © ISO/IEC 2020 – All rights reserved
---------------------- Page: 4 ----------------------
ISO/IEC TR 23842-2:2020(E)
Introduction
As industries related to virtual reality (VR) have grown, attempts have been made to bring these
technologies into the learning, education and training (LET) domain. VR technology is expected to
[1]
be introduced into the world of primary and secondary education in the next two to three years.
However, there are gaps in criteria between educational experts and content makers when it comes
to developing VR content. For example, educational experts say that it is necessary for the learner to
distinguish between the virtual world and reality. On the other hand, content makers try to enhance
immersion by not distinguishing between the virtual world and reality. Requirements of devices, such
as hardware specifications, currently cover only minimum levels for content making.
Many of the issues raised in this document are not limited to the LET domain and can be applied in any
environment that uses VR contents.
Annex A provides an example of guidelines for users.
© ISO/IEC 2020 – All rights reserved PROOF/ÉPREUVE v
---------------------- Page: 5 ----------------------
TECHNICAL REPORT ISO/IEC TR 23842-2:2020(E)
Information technology for learning, education, and
training — Human factor guidelines for virtual reality
content —
Part 2:
Considerations when making VR content
1 Scope
This document presents considerations for making VR content for the learning education and training
(LET) domain.
This document addresses VR content that uses a head-mounted display (HMD) in the LET domain. It
does not address VR content using immersive technology and does not address augmented reality,
mixed or m
...
Questions, Comments and Discussion
Ask us and Technical Secretary will try to provide an answer. You can facilitate discussion about the standard in here.